Category Archives: iOS

iOS Compiler Bug: -O3 FIXES It?!

This is officially the strangest optimization-related compiler bug I’ve ever seen. It turned up as an error decompressing some data. Now, the decompression isn’t some crazy custom algorithm. It’s zlib, one of the most portable and well-tested bits of code … Read the rest of this entry

Filed in build, iOS | Comment Now

iOs Compiler (Bug?): “invalid offset, value too big”

This is a bug that’s bit me a few times already. Basically, the iOS compiler fails to generate some function somewhere in the code file causing it to bail with the error “invalid offset, value too big”. Problem is, it … Read the rest of this entry

Filed in build, iOS | Comment Now