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Update: Getting Started with OpenSL on Android
A while ago I made a post about the use of OpenSL on Android. That post has an error, outlined below: While the OpenSL documentation for the SL_PLAYEVENT_HEADATEND event seems to suggest that the sound has been processed when the … Read the rest of this entry
Filed in Android, code
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Getting Started with OpenSL on Android
Edit: This article, as originally posted, has an error in it, which has been corrected. Anyone who just wants to see the fix can check out this update. So, you want to play some audio on an Android device. You’ve … Read the rest of this entry
Filed in Android, code
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