Lone Henchman

Sometimes about tools, sometimes about graphics, sometimes I just ramble.

Posts tagged: WebGL

Rendering an Infinite Grid

I've been working on a little VR project for a while, and one of the first things I needed at the start was something to stand on. So I made an infinite grid to be my floor. Here's what it looks like and how it's made.

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WebGL Index Validation

If you've ever browsed through the WebGL spec, you've likely seen section 6: Differences Between WebGL and OpenGL ES 2.0. Right at the top of that section, we find section 6.1: Buffer Object Binding. That section reads as follows:

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