Post Archive - April 2012 wharbargle
Posts from April 2012
Windowed Fullscreen
Windowed (fake) fullscreen is probably my favorite graphics option ever when it comes to PC games. It lets me have my nice fullscreen game, but doesn't lock me out of using my other monitor, and any programs running behind the game are an instant ALT+TAB away. Games that can go from fully windowed to fake-fullscreened in an instant are also super cool, and not all that difficult to write. So how does one implement such a thing? ... Read more
Visual C#: Phantom Breakpoints
So I've got a large solution with a lot of projects (mostly build tools) and every now and then I would get suspicious phantom breakpoints, meaning that the debugger would break where no breakpoint had been placed. This would usually happen after closing and reopening the project, and it only ever seemed to afflict the executables in my solution - never the libraries. ... Read more
Getting Started with OpenSL on Android
Edit: This article, as originally posted, has an error in it, which has been corrected. Anyone who just wants to see the fix can check out this update. ... Read more